Photoshop and Fashion Illustration: my first foray into true blending
May 2, 2008 by serpentsdoves
This is perhaps my favorite photoshop creation so far, probably because I finally understand the concept of blending using paint brushes at varying opacities and fills. Up until this point I had been relying on the unsightly smudge and blend tools, more for time constraints than anything else. As with all my photoshop creations, this one started as a basic sketch on paper:

The sketch was imported into Adobe Illustrator, turned into a line drawing (the old fashioned way: using the pen tool not live trace which tends to look more like a cartoon). Once my lineart was created I moved it into Photoshop, separated the lineart and began painting. The almost final result is here:
I know, the boots are not done yet. It was just so exciting to see it near completion I had to post it. And here is a closeup of her face:

Recently I have been focusing on creating realistic textures on fabrics and skin, rather than shading and proportion. However, I am doing my best to make sure I do not lose the basic elements of a fashion figure. After all, the whole point is to show off the clothing, and drawing in a slightly non-realistic way is often the best method for that.
A few of the pieces I am working on right now have fun prints applied to the textile surfaces, which means I get to play around with the warp and distort tool quite a bit. I have to have 10-12 illustrations completed by the end of next week, and as of right now I only have 4 done. *Sigh* this is going to be an interesting weekend.




Very cool! It looks great! I’m not sure women would want to wear jeans with kneepads on em though. Maybe if you move the black detail to the ouside shins or ankels. Just me. Thanks for sharing!